5/15/2023 0 Comments Front mission 2 gun hazard box art![]() This is another game that Squaresoft ought to have translated for the American market at the time for its sheer sell-ability, but they stupidly chose not to. ![]() Plus, it has a pretty good plot (you'd need the fan translation to be able to see it, tho), great graphics and animation, and a good soundtrack to tie it all down. Yes, you have teammates, who walk the level with you, shoot enemies with you, take shots for you, and generally follow your (albeit limited) orders. You'd also gain experience.which improves your mech's handling somewhat, and also increases the effectiveness of your teammates. Each stage you complete nets you some cash - which you can spend in shops on a variety of new equipment and an array of weapons, not to mention new mecha. The result? A mecha platformer that is a hybrid RPG and action game at the same time. Gunhazard is a joint effort between Squaresoft and the team behind the Assault Suits series. ULTIMATE CHICKEN'S OPINIONÄ©/10 IF this game feels familiar, it should It uses part of the engine present in Cybernator and Metal Warriors. Let it entice you and pull you in! Let your soul be free! Let us piss in our pants together from the overwhelment of amazement as we play this game. I highly recommend you play this game if you're a Squaresoft fan and/or a lover of mecha platformers. The weapons are plentiful and fun to use. The storyline is much more involving and RPG-ish than Cybernator and Metal Warriors. ![]() Don't let the platformer-ish atmosphere fool you, there's a lot of dialogue, and interesting at that. That fact that its a platformer of the action/RPG genre makes it 50 times better than your average platformer. The soundtrack is excellent some of the songs are so good that it doesn't even sound like SNES. Shop is stocked with delicious Wanzer upgrades. The shop after you complete a country because the "Upgrades" portion of the Local shop, so make sure to stop by and upgrade! Also make sure to stop by You gain levels you'll notice that you, as well as your partner, gain Of enemies (usually around 50-140), so they'll eventually stop coming. The quickest way to level up is to go to the far edge of a stage, hold down the shoot button, enable your SNES emulator's fast forward feature, then just sit and watch as your character blasts away all the random enemies that pop out. Sometimes there are weapons/upgrades available for your supporting characters. Every so often you come across a store where you can purchase new weapons and suit upgrades. Battles consist of stages that you enter as you progress through a 3/4 view map of a country. Most are offensive while some are defensive. One at a time, supporting characters fight alongside with you, a la Secret of Mana. You gain the ability to equip new weapons as you gain levels. ![]() The RPG characteristics come in with the fact that your character (and supporting characters) can gain levels, so that means there are typical RPG stats like strength and defense that increase as you gain experience. But what makes Front Mission Gun Hazard special is that its action/RPG. You control a Wanzer to battle against enemy Wanzers you pick up kick-ass weapons and pilot multiple Wanzer suits along the way. ![]() The battle system is similar to that of Cybernator (SNES) and Metal Warriors (SNES). for his little spec document on how the $06 control byte behaved (nasty piece of work, that!) It's been an extremely long haul for all parties involved, but personally, I believe that the care put into this project really shines through. I've thanked people for their contributions in the translation's readme, and I urge you to read the project's history in full, but regardless I'd like to shout out thanks to akujin for taking the time to help dump and translate the scripts, Klarth for the superb script insertion utility named after one of the key monuments in Gun Hazard, M for his outstanding work on polishing up the text, and F.H. "After the better part of four years, far longer than I'd originally thought this would take, Front Mission: Gun Hazard finally sees the light of day in English, and I must say that it is quite impressive looking. Here's a quote by Gideon Zhi (head of Aeon Genesis Translations and main ROM hacker of the project) that he posted on the main page to announce the translation's release: In August of 2004, after years of hard work, Aeon Genesis Translations completed their Front Mission: Gun Hazard English project. Front Mission: Gun Hazard is a Squaresoft action/RPG, released in 1996 for the SNES in Japan. ![]()
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